Disciplines
From FFXIV Players Wiki
A Disciple to Call Your Own
- "Every soul must needs have a code, a purpose, to guide them. Else chaos would consume us all.
- - from The Determination of Being, Guillauramand de Padellaint
In general, there is a fourfold classification of adventures based on the disciplinary paths to which they devote themselves:
- Disciples of War, masters of arms who live for the call of combat
- Disciples of Magic, erudite researchers of all things esoteric
- Disciples of the Land, gathers of materials resources and students of the natural order
- Disciples of the Hand, crafters who invest their creative ingenuity in synthesis and industry.
Players may opt to specialize in one discipline, excelling in a single skill, or they may take a more general approach, making free use of the Armoury. The choice is yours.[1]
Overview
In Final Fantasy XIV, characters will be able to level up multiple Disciplines and switch between them with the press of a button.
The most recent Discipline information involves two Magic Disciplines, Conjurer and Thaumaturge, and the Hand Discipline of Blacksmithing. Conjurers are fairly traditional magic users, using elemental damage spells as well as healing and protective spells. Thaumaturges use more subtle spells that enhance allies and cripple enemies, though the Discipline's description also promises a great deal of destructive power. Blacksmiths, as can be expected, craft metal tools and weapons.
